AVAILABLE FOR REMOTE OPPORTUNITIES

Building worlds.
One system at a time.

I'm Victor — a self-taught developer who loves turning complex systems into memorable gameplay experiences.

04+ years around game projectsJava · RPG systems
SCROLL TO EXPLORE
01 / THE DEVELOPER

Curious by nature.
Developer by practice.

My path into programming started with curiosity: opening up existing game code, tracing how it worked, and figuring out how to make it do something new.

That hands-on approach grew into years of working with Java-based RuneScape Private Servers — building features, shaping progression, and learning how individual systems fit together. Now I'm bringing that foundation into Unity and C#.

A little more about me ↗
01

Understand the system

Explore the architecture before changing it.

02

Build with purpose

Make every mechanic serve the player experience.

03

Keep learning

Iterate, test, refine, and repeat.

02 / SELECTED WORK

Projects I've built.

A few stops along the journey ↘
CONTINUOUS LEARNING03
UNITYC#LEARNING

Unity & C# Journey

Expanding from Java and server-side gameplay systems into modern game development and interactive experiences.

CURRENT FOCUS

  • Learning C# and comparing its syntax and conventions with Java.
  • Practicing Unity's component-based approach to building game behavior.
  • Exploring how gameplay systems can be structured for interactive projects.
  • Applying an iterative workflow: implement, test, debug, and refine.
FIRST INDEPENDENT PROJECT02
JAVAGAME DESIGN

Teragard

My first independent RSPS project — where experimentation with source code became a passion for game development.

WHAT I LEARNED / DID

  • Set up and explored a RuneScape private-server project independently.
  • Practiced tracing existing code to understand where gameplay behavior was implemented.
  • Experimented with changing server behavior and learning from the results.
  • Built foundational experience with Java-based game logic and project ownership.

More work will appear here as projects become ready to share.

03 / PROFESSIONAL EXPERIENCE

Work experience.

Building systems, gaining experience ↘
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2025 — 2026

Freelance RSPS Development

Independent Developer

JAVA GAMEPLAY PROGRESSION SYSTEMS

Independent RuneScape Private Server development focused on gameplay features, progression mechanics, and server systems.

G
2023 — 2024

Galanor.org

RSPS Development

JAVA GAMEPLAY PROGRESSION SYSTEMS

RuneScape Private Server development, working with Java-based gameplay mechanics and player progression systems.

Skills & Expertise

Technologies, engineering principles, and workflows I use to build reliable software and engaging game experiences.

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Languages

Java C# JavaScript HTML5 CSS3 SQL
🎮

Game Development

Unity Gameplay Systems Game Mechanics Progression Systems Combat Systems Game Balancing
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Software Engineering

Object-Oriented Programming SOLID Principles Design Patterns Clean Code Data Structures & Algorithms Debugging
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Tools & Technologies

Git GitHub Linux IntelliJ IDEA Visual Studio Gradle
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Methodologies

Scrum Iterative Development AI Assisted Development Specification Driven Development Technical Documentation Problem Solving